AR 122 Two Dimensional Design
Jerry Nevins, Professor
Albertus Magnus College
Mod 4, 2013
The objective of this course is to introduce you to the elements and concepts of two-dimensional design. Familiarity with the terminology, concepts and basic materials utilized in the studio by visual artists will be explored. An understanding of two dimensional design principles underlies all 2-D art from drawing and painting to photography, illustration and graphic design.
We will exploit the powerful manipulative power of the computer using the open source software from sourceforge.net titled Gimp. This is a powerful and fully functional alternative to Adobe Photoshop and the best thing about it is that it is free. If you have Photoshop, either a version of Elements or the larger CS, CS2, CS3, CS4, you are welcome to use that instead. All of the projects for this course will be created using the personal computer and uploaded to your online portfolio at fotothing.com
Adobe has made Photoshop CS2 available with a permanent serial number on it's download page here:
That means you have a free, permanent copy of Photoshop. CS2 is what you need for this class and the videos are all made with CS2, demonstrating each project.
Design is the process of selection of all visual elements used by artists to express themselves. These elements are shape, value, texture, color, line, space and mass. Visual sensitivity and a working knowledge of the design elements is developed by solving a series of 2-D problems, employing a variety of media and materials.
Principles taught in this course have direct application to all art media and provide a foundation and direction for learning skills in other courses.
The studio experience is different from most classes and is interactive by nature. As concepts are presented, projects will be assigned to provide an opportunity to visually express an understanding of the design principles. This interactive mode functions best when all members of the class participate and share their ideas. There is a definite benefit to evaluating projects in progress to ensure successful visual solutions. Building your portfolio of images on fotothing.com each week is vital to doing well and making progress in this class.
Additionally, in order to create a sharing, participatory online classroom, you will post four of your best solutions to each project on the class blog
This is an A level course and is part of the general education program, "Invitation to Insight" and it fulfils the fine arts requirement. As such, the goals of the class as well as those stated above are to encourage you in:
• Creative thinking
• Informed engagement of works of art
• Developing your vocabulary in art to be able to articulate visual ideas more fully.
• Provide an overview of how the ideas in this course illuminate understanding of all two dimensional art including drawing, painting, printmaking, photography, graphic design, etc.
The major topics to be covered are:
Introduction to digital bitmapped or raster imaging.
Line, Shape, Form, Texture, Perspective and Color.
Projects will be assigned to visually realize the design principles covered.
The final grade will be a composite of all completed projects and an evaluation of your class participation on the class blog.
1. To discover the basic principles of two dimensional design through the manipulation of black, white and gray in studying the elements of design.
2. To encourage you to adopt a creative approach to problem solving and to become self-critical in the editing of the work.
3. To develop a vocabulary of terms specific to the visual arts and particularly two dimensional art.
Rhythm, repetition, pattern, grouping and interruption
Similarity… figure and ground
Structure, gradation, radiation
Anomaly, contrast concentration
Design using chance and happenstance.
10. Dimensional rendering, shadows, directed light, embossed formsVideo Demonstration of project 10
Other projects to be determined.
Ask questions about the problem and how it relates to art issues. Show an interest in your own work and what the rest of the class is doing. Do more work that is required by the class assignments. Post to the blog regularly. Turn work in on time. Try to improve you skills with each new problem. Do your best... help others. A portfolio of all of the semester's work will be reviewed at the end of the term.
Tradition of Honor: As a member of the Albertus Magnus College Community, each student taking this course agrees to uphold the principles of honor set forth by this community, to defend these principles against abuse or misuse and to abide by the regulations of the College. To this end, every student must write and sign the following statement at the end of each examination: "I declare the Honor Pledge."
Special Needs and Accommodations: Please advise the instructor of any special problems or needs at the beginning of the semester or mod. Those students seeking accommodation based on disabilities should provide a Faculty Contact Sheet obtained through the Academic Development Center in Aquinas Hall, (203) 773-8590.
Highly Recommended Text: Having a copy of one of these texts will
greatly enhance your understanding of and ability to create novel designs
in this class.
Wong, Wucius, Visual Design on the Computer, 2nd Edition many almost new copies at Amazon starting at $7.99
Lewandowsky and Zeischegg, A Practical Guide to Digital Design Available starting at $5.99 at Amazon... the link will take you there
Arnheim, R. Art and Visual Perception. ________.
Visual Thinking, De Sausmarez, Maurice.
The Dynamics of Visual Form. Fisher, M.P. and Zelanski, P.,
Design, Principles and Problems. Grillo, Paul Jacques.
Form, Function and Design. Klee, Paul.
Pedagogical Sketch Book. Larkin, Eugene.
Design: The Search for Unity. Itten, Johannes.
Design and Form; The Basic Course at the Bauhaus. ____________.
The Elements of Color. Paratore, Philip Carlo.
Art and Design. Sharpe, Deborah T.
The Psychology of Color and Design. Wong, Wucius.
Principles of Color Design. __________.
Principles of Two-Dimensional Design.